![]() ![]() Lunge is a powerful ability- it does 40 bonus damage compared to Grave Robber's other ability, 'Thrown Dagger'. Dancing teams are incredibly shuffle resilient they don't really care if they're surprised or shuffled. The go-to ability to abuse is usually 'Lunge' (Grave Robber). A Breakthrough Hellion is also a possibility since Breakthrough is a decent finisher and you get the amazing Hellion stun. Dancing refers to a team composition that abuses movement abilities. You could also swap MaA for a HWM for more damage but that seriously limits your stunning ability. Darkest Dungeon - Official Release Trailer 10 THE USUAL SUSPECTS Core components: Three healers. Try to give the MaA speed trinkets so he goes before the Crusader. Occultist is not easy to use alongside GR as a Lunge graverobber is not very compatable with off-healers (aside from Crusader) or the mark users and because Lunge tends to push the Occultist back into rank 4, which is by far the weakest rank for him if he doesn't have anyone with strong mark synergy to assist.Ī full-dancer GR party would probably be something like Ves-GR-Cru-MaA. We take a look at party builds for Darkest Dungeon and how to get the most out of the classes you choose. I find she works better with Vestal than with Occultist or off-healer parties. These names are entirely cosmetic and grant no gameplay benefit whatsoever. MaA is also a good choice if you want to compensate for Graverobber's fragility. Gamepedia in: Flavour Party Combos (Darkest Dungeon 2) Edit Some specific Party Combinations will trigger a unique name to be displayed to the right of the roster at the Crossroads. Preferably, this should include a Crusader, as he benefits from being moved backwards unlike most dancers which are simply capable of moving and doing something at the same time (or benefit from being moved forwards instead of backwards). You can also get by with a semi-shuffling party (GR starts in rank 4, second dancer starts in rank 2) which lets you be more flexible with your position 1 character two Lunges is usually enough for regular battles but it can be troublesome for tanky enemies. ![]() You want a party with their own movement skills that can force her into the back ranks so she can use Lunge almost every turn this means using two people with forward movement skills in the front two positions. Lunge, however, is an excellent move due to the massive damage, ACC, and crit rate coupled with Graverobber's speed. Lunge the primary reason to use her her other combat skills range from awful to decent but outclassed (though she at least has good utility outside of combat).
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